﻿using Dpy.MathWinRT.Geometry.Geometry2D;
using System;
using System.Linq;

namespace BouncingBallGame.ViewModels.ShapeViewModels
{
    public class PointViewModel : CircleViewModel
    {
        public PointViewModel(double x, double y, double radius = 10)
            : base(x, y, radius)
        {
        }

        public PointViewModel(Vector2D vector, double radius = 10)
            :this(vector.X, vector.Y, radius)
        {
        }
    }
}
